During development of SWF2Go Professional, we tried to implement /private folder security for S60 3rdEd in SWF2Go. We did it, but it only worked for single SWF based FL games/applications, so we dropped this.
If you make a FL game/app which loads txt/swf/media files installed in same /private folder as main SWF is in, FL won’t be able to access these files, and “Unable to load data” error is shown.
This is because S60 3rdEd apps can only access their own private folder, and in FL case, our SWF files are installed in its own private folder, so FL player cannot access them.
Have to look around for some other way for SWF content protection.
// chall3ng3r //