I upgraded my N95-1 to latest firmware 21.0.016

After getting news from Alessandro’s blog, I checked if its available for my device. Result was positive :)

So, I just flashed it to latest firmware v21.0.016. The overall upgrade experience was cool. I was just a bit scared of internet connectivity, as my connection sometimes get dropped (You know WiMAX) for few minutes, as the provider is doing some updates to WiMAX network.

Now I will be able to do some Flash Lite 3 and WRT stuff on my N95. Cool!

Its good to see Nokia is including Flash Lite updates in firmware releases. I hope to see the trend going forward with S40 and other OEMs as well.

// chall3ng3r //

Microsoft Silverlight 2.0 Blasts!

mix-logoI watched the keynote live from visitmix.com, and was thrilled to see great demonstrations done with Silverlight 2.0.

I was just waiting for the mobile part of the Silverlight. There were two demos of Silverlight Mobile, one on a Windows Mobile 6 device, and other was on Nokia N95 8GB. Both applications looked great.

The on-demand stream of the keynote is now available, you can watch the entire keynote, or if you want to just skip to the Silverlight Mobile part, goto 2:12 time, where the demo of the two mobile applications were shown.

You can download Silverlight Beta 1 from Silverlight website, and also download the SDK and tools to develop Silverlight applications from the tools section.

If you are unaware of what is Silverlight, you might also want to take a look at this overview.

MS also released beta version of IE8, which some cool new features. For example, Activities and WebSlices. I really enjoyed the WebSlices idea. Check out the IE8 website for more.

Unfortunately, Silverlight Mobile beta was not released, but there’s a recent update on MIX website about new sessions for IE8 and Mobile.

I’m currently scheduling downloads in my download manager. I’ll post some experiments with Silverlight 2.0 soon.

// chall3ng3r //

Microsoft Silverlight Mobile coming to Nokia, wakeup Adobe!

microsoft_silverlight_cWOW, Nokia and Microsoft getting together to put Silverlight on Nokia devices. This includes Nokia S60, S40 and Tablet (Maemo) devices. Thats really cool!

Nokia’s official press release is here.

Here are some notable excerpts from deferent sources:

The expectation is that Silverlight will be embedded on new Nokia devices and downloadable to those already in the market.

view source

At MIX, Nokia will demonstrate Silverlight applications on its Series 60 and Series 40 handsets, and announce a beta program for its runtime. Phones with Silverlight should be on sale from the end of this year.

Microsoft will be developing a portability kit so Nokia can port Silverlight from the desktop to its mobile platform; that kit eventually will be available to other handset providers as well, Honeybone said.

^ view source

Microsoft chose to work with Nokia because it has the largest market share of mobile phones, but it will sign on with other handset makers to create ports of Silverlight, Case said.

All the main features of Silverlight, including video and interactive Web application development, will be included in all mobile versions.

But there will be some device-specific restraints, which means Microsoft will create editions of Silverlight for different mobile platforms, he said.

^ view source

Support for S40 platform is great move. So, Nokia making Silverlight to their own proprietary S40 platform means other companies can do it as well = more number of devices from mid-level to high-end smartphones.

Microsoft is now looking quite aggressive with Silverlight strategy, which is a good sign. Its always good to have competition.

My thoughts about Flash Lite and Silverlight Mobile

Adobe Flash Lite is here for long time, but it has been moving forward really slow. We have seen three updates to Flash Lite from 2003, but all the updates focused on performance and memory management, except from Flash Lite 1.x to 2, which added AS1/2 support.

Flash Lite is implemented in deferent modes. Which include wallpaper, screensaver, MMI/Phone menu system (Man Machine Interface, only available to OEMs), and standalone. The standalone implementation is something which offer developers to make applications and casual games, but its very much limited with access to device specific functions, like simple File I/O.

Recently released Flash Lite 3 adds FLV video support, but it adds limitation for application to be local-only or network-only. Applications made for Flash Lite 1.1 and 2 which use network fails silently on Flash Lite 3.

The other limitation is Flash Lite player available from Adobe is for developers “only”. Developers cannot distribute it with their games / applications or suggest users to download from Adobe’s website. They have to wait for a year or so, for devices to come with pre-installed version of Flash Lite that application requires.

Adobe have two big products (Flash Cast and Flash Home) which are based on same Flash Lite technology, but targeted towards mobile operators. Not available to developers, even for development.

For what I see is, Flash Lite standalone was developed to prepare developers for Flash Cast and Flash Home products. Flash Lite does not feature proper pack-and-distribute system, like J2ME, PyS60 and now Nokia’s WRT have. But there are solutions like SWF2Go, to tackle that.

Microsoft is coming from behind, and they have been learning from mistakes Macromedia/Adobe made in past. Silverlight Mobile can learn a lot from J2ME and Adobe’s Flash Lite *experiment*.

In another article, I found that Silverlight will eventually come as offline as well, just like AIR. So, we can expect an offline version of Silverlight Mobile as well.

I’m now waiting for the beta version of Silverlight Mobile *runtime* to see what it have to offer for developers.

This post looks a bit anti-Adobe, but its a fact that I’m a long-time Flash / Flash Lite developer and I hope Adobe could see what I have been trying to highlight here :)

// chall3ng3r //

Going to FITC 2008? Get this Mobile Event Guide by Thomas Joose

Thomas has just posted an updated and final version of FITC 2008 Mobile Event Guide on his blog.

If you’re going to FITC 2008, this guide would be your best companion. The application features slick graphical design and animations, while keeping all the schedule and building map on your finger tips. A must have!

Download now.

Here are couple of screenshots for your pleasure.

FITC08_Mobile_02 FITC08_Mobile_01

There’s also a SIS version of the application for S60 devices, its powered by SWF2Go ;)

Have good time at FITC08!

// chall3ng3r //

Hey, I’m back!

Hi everyone,

After months of inactivity on my blog, I’m Back!

The reason for not posting anything in last couple of months was my old land-line telephone service. I had 256k DSL on it as well, so all my internet activity gone zero as soon as telephone line got dead, and still not fixed.

Luckily, a new telephone and broadband service provider (Wateen Telecom) started services, and I jumped on it. Its world’s biggest WiMAX based service deployment so far. And it works quite well.

Now I have 512k internet connection and VoIP based telephone line, and no wires to worry about ;)

During this time I was not sleeping, I did a lot of work, and have some cool updates coming soon.

As a Forum Nokia Champion, Nokia have provided me with a new blog, so i decided to make it my alternate blog and I will only post my mobile technologies related stuff there.


// chall3ng3r //

Flash Lite Indian travel guide on “Mysore Dasara”, made with SWF2Go

Few days back Vivek released an Indian travel guide on “Mysore Dasara” cultural festival. The application is built on top of Adobe Flash Lite 1.1 technology.

It will work on almost all Flash Lite enabled mobile devices, but it will give better experience on 240×320 resolution screens. On my Nokia E50, it looks great.

Vivek has also posted a video tour of this application on his blog. check it out as well.

For Symbian S60 devices, SWF2Go is used to make SIS installer and menu icon for this interactive travel guide.

Nice work Vivek, and keep it up.

// chall3ng3r //

Flash Lite 3.0: Mobile Video Revolution Starts…

Today Adobe launched Flash Lite 3.0 Player for mobile devices. FL3 brings increased performance, better memory management and much hyped Flash Video (FLV) to mobile devices.

Flash Lite 3 more closely replicates the desktop experience delivered by Adobe Flash Player. This gives mobile users the freedom to access content whenever and wherever they want, while efficient resource management capabilities significantly improve and optimize performance for mobile devices. With Flash Lite 3, developers worldwide are able to create more engaging applications, interfaces and mobile assets that integrate video, as well as develop innovative and dynamic mobile assets such as wallpapers, screensavers or casual games.

You can download Flash Lite 3.0 Update for Flash CS3 Pro and Device Central CS3 from MaD Developer Center and kick start your next mobile video innovation.

There are also couple of new articles to get you started, Flash Lite 3 browsability guidelines PDF and how to make a YouTube player for mobile devices using new Flash Lite 3 player.


There are couple of more new useful resources, FL3 architecture and FL version comparison. Visit FL3 home as well to check out whole lot of new FL3 related stuff.

At the moment there’s no download for FL3 player for S60 or WM based devices. However, you can request FL3 Developer Edition via email, read here to find more.

Nokia has also announced support for FL3 for their upcoming mobile devices and launched a site CreativePro specific to FL related development resources.

I too have some cool news for FL guys as well, stay tuned ;)

// chall3ng3r //